////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid object shapes' names:		(original maya scene filename)

	"SPRING2_CUT_UP"                       	
	"FENCENEW1"                            	scenes\buildings\fencenew1.ma
	"FENCENEW2"                            	scenes\buildings\fencenew2.ma
	"FENCENEW3"                            	scenes\buildings\fencenew3.ma
	"FENCENEW4"                            	scenes\buildings\fencenew4.ma
	"FENCENEW5"                            	scenes\buildings\fencenew5.ma
	"FENCENEW6"                            	scenes\buildings\fencenew6.ma
	"GSGROUND"                             	scenes\buildings\gstand_ground.ma
	"EXTRAOBJEKTI"                         	scenes\buildings\extra_ground.ma
	"SPBLOCKS"                             	scenes\buildings\spblocks.ma
	"CLIFF"                                	scenes\buildings\ads\cliffaahei.ma
	"SPFOOTBRIDGE1"                        	scenes\buildings\spfootbridge1.ma
	"SPFOOTBRIDGE2"                        	scenes\buildings\spfootbridge2.ma
	"SPFOOTBRIDGE3"                        	scenes\buildings\fbridge3.ma
	"AD9"                                  	scenes\buildings\ads\ad9.ma
	"AD8"                                  	scenes\buildings\ads\ad8.ma
	"AD7"                                  	scenes\buildings\ads\ad7.ma
	"AD6"                                  	scenes\buildings\ads\ad6.ma
	"AD5"                                  	scenes\buildings\ads\ad5.ma
	"AD4"                                  	scenes\buildings\ads\ad4.ma
	"AD35"                                 	scenes\buildings\ads\ad35.ma
	"AD34"                                 	scenes\buildings\ads\ad34.ma
	"AD33"                                 	scenes\buildings\ads\ad33.ma
	"AD32"                                 	scenes\buildings\ads\ad32.ma
	"AD31"                                 	scenes\buildings\ads\ad31.ma
	"AD3"                                  	scenes\buildings\ads\ad3.ma
	"AD29"                                 	scenes\buildings\ads\ad29.ma
	"AD28"                                 	scenes\buildings\ads\ad28.ma
	"AD27"                                 	scenes\buildings\ads\ad27.ma
	"AD26"                                 	scenes\buildings\ads\ad26.ma
	"AD25"                                 	scenes\buildings\ads\ad25.ma
	"AD24"                                 	scenes\buildings\ads\ad24.ma
	"AD23"                                 	scenes\buildings\ads\ad23.ma
	"AD22"                                 	scenes\buildings\ads\ad22.ma
	"AD21"                                 	scenes\buildings\ads\ad21.ma
	"AD20"                                 	scenes\buildings\ads\ad20.ma
	"AD2"                                  	scenes\buildings\ads\ad2.ma
	"AD19"                                 	scenes\buildings\ads\ad19.ma
	"AD18"                                 	scenes\buildings\ads\ad18.ma
	"AD17"                                 	scenes\buildings\ads\ad17.ma
	"AD16"                                 	scenes\buildings\ads\ad16.ma
	"AD15"                                 	scenes\buildings\ads\ad15.ma
	"AD12"                                 	scenes\buildings\ads\ad12.ma
	"AD11"                                 	scenes\buildings\ads\ad11.ma
	"AD10"                                 	scenes\buildings\ads\ad10.ma
	"AD1"                                  	scenes\buildings\ads\ad1.ma
	"ADFRAME1"                             	scenes\buildings\adframe1.ma
	"NEW_SPRING_TREES62"                   	scenes\buildings\springfield_trees\new_spring_trees62.ma
	"NEW_SPRING_TREES14"                   	scenes\buildings\springfield_trees\new_spring_trees14.ma
	"NEW_SPRING_TREES21"                   	scenes\buildings\springfield_trees\new_spring_trees21.ma
	"NEW_SPRING_TREES49"                   	scenes\buildings\springfield_trees\new_spring_trees49.ma
	"NEW_SPRING_TREES7"                    	scenes\buildings\springfield_trees\new_spring_trees7.ma
	"NEW_SPRING_TREES"                     	scenes\buildings\springfield_trees\new_spring_trees.ma
	"NEW_SPRING_TREES1"                    	scenes\buildings\springfield_trees\new_spring_trees1.ma
	"NEW_SPRING_TREES10"                   	scenes\buildings\springfield_trees\new_spring_trees10.ma
	"NEW_SPRING_TREES11"                   	scenes\buildings\springfield_trees\new_spring_trees11.ma
	"NEW_SPRING_TREES12"                   	scenes\buildings\springfield_trees\new_spring_trees12.ma
	"NEW_SPRING_TREES13"                   	scenes\buildings\springfield_trees\new_spring_trees13.ma
	"NEW_SPRING_TREES15"                   	scenes\buildings\springfield_trees\new_spring_trees15.ma
	"NEW_SPRING_TREES16"                   	scenes\buildings\springfield_trees\new_spring_trees16.ma
	"NEW_SPRING_TREES17"                   	scenes\buildings\springfield_trees\new_spring_trees17.ma
	"NEW_SPRING_TREES18"                   	scenes\buildings\springfield_trees\new_spring_trees18.ma
	"NEW_SPRING_TREES19"                   	scenes\buildings\springfield_trees\new_spring_trees19.ma
	"NEW_SPRING_TREES2"                    	scenes\buildings\springfield_trees\new_spring_trees2.ma
	"NEW_SPRING_TREES20"                   	scenes\buildings\springfield_trees\new_spring_trees20.ma
	"NEW_SPRING_TREES22"                   	scenes\buildings\springfield_trees\new_spring_trees22.ma
	"NEW_SPRING_TREES23"                   	scenes\buildings\springfield_trees\new_spring_trees23.ma
	"NEW_SPRING_TREES24"                   	scenes\buildings\springfield_trees\new_spring_trees24.ma
	"NEW_SPRING_TREES25"                   	scenes\buildings\springfield_trees\new_spring_trees25.ma
	"NEW_SPRING_TREES26"                   	scenes\buildings\springfield_trees\new_spring_trees26.ma
	"NEW_SPRING_TREES27"                   	scenes\buildings\springfield_trees\new_spring_trees27.ma
	"NEW_SPRING_TREES28"                   	scenes\buildings\springfield_trees\new_spring_trees28.ma
	"NEW_SPRING_TREES29"                   	scenes\buildings\springfield_trees\new_spring_trees29.ma
	"NEW_SPRING_TREES3"                    	scenes\buildings\springfield_trees\new_spring_trees3.ma
	"NEW_SPRING_TREES30"                   	scenes\buildings\springfield_trees\new_spring_trees30.ma
	"NEW_SPRING_TREES31"                   	scenes\buildings\springfield_trees\new_spring_trees31.ma
	"NEW_SPRING_TREES32"                   	scenes\buildings\springfield_trees\new_spring_trees32.ma
	"NEW_SPRING_TREES33"                   	scenes\buildings\springfield_trees\new_spring_trees33.ma
	"NEW_SPRING_TREES34"                   	scenes\buildings\springfield_trees\new_spring_trees34.ma
	"NEW_SPRING_TREES35"                   	scenes\buildings\springfield_trees\new_spring_trees35.ma
	"NEW_SPRING_TREES36"                   	scenes\buildings\springfield_trees\new_spring_trees36.ma
	"NEW_SPRING_TREES37"                   	scenes\buildings\springfield_trees\new_spring_trees37.ma
	"NEW_SPRING_TREES38"                   	scenes\buildings\springfield_trees\new_spring_trees38.ma
	"NEW_SPRING_TREES39"                   	scenes\buildings\springfield_trees\new_spring_trees39.ma
	"NEW_SPRING_TREES4"                    	scenes\buildings\springfield_trees\new_spring_trees4.ma
	"NEW_SPRING_TREES40"                   	scenes\buildings\springfield_trees\new_spring_trees40.ma
	"NEW_SPRING_TREES41"                   	scenes\buildings\springfield_trees\new_spring_trees41.ma
	"NEW_SPRING_TREES42"                   	scenes\buildings\springfield_trees\new_spring_trees42.ma
	"NEW_SPRING_TREES43"                   	scenes\buildings\springfield_trees\new_spring_trees43.ma
	"NEW_SPRING_TREES44"                   	scenes\buildings\springfield_trees\new_spring_trees44.ma
	"NEW_SPRING_TREES45"                   	scenes\buildings\springfield_trees\new_spring_trees45.ma
	"NEW_SPRING_TREES46"                   	scenes\buildings\springfield_trees\new_spring_trees46.ma
	"NEW_SPRING_TREES47"                   	scenes\buildings\springfield_trees\new_spring_trees47.ma
	"NEW_SPRING_TREES48"                   	scenes\buildings\springfield_trees\new_spring_trees48.ma
	"NEW_SPRING_TREES5"                    	scenes\buildings\springfield_trees\new_spring_trees5.ma
	"NEW_SPRING_TREES50"                   	scenes\buildings\springfield_trees\new_spring_trees50.ma
	"NEW_SPRING_TREES51"                   	scenes\buildings\springfield_trees\new_spring_trees51.ma
	"NEW_SPRING_TREES52"                   	scenes\buildings\springfield_trees\new_spring_trees52.ma
	"NEW_SPRING_TREES53"                   	scenes\buildings\springfield_trees\new_spring_trees53.ma
	"NEW_SPRING_TREES54"                   	scenes\buildings\springfield_trees\new_spring_trees54.ma
	"NEW_SPRING_TREES55"                   	scenes\buildings\springfield_trees\new_spring_trees55.ma
	"NEW_SPRING_TREES56"                   	scenes\buildings\springfield_trees\new_spring_trees56.ma
	"NEW_SPRING_TREES57"                   	scenes\buildings\springfield_trees\new_spring_trees57.ma
	"NEW_SPRING_TREES58"                   	scenes\buildings\springfield_trees\new_spring_trees58.ma
	"NEW_SPRING_TREES59"                   	scenes\buildings\springfield_trees\new_spring_trees59.ma
	"NEW_SPRING_TREES6"                    	scenes\buildings\springfield_trees\new_spring_trees6.ma
	"NEW_SPRING_TREES61"                   	scenes\buildings\springfield_trees\new_spring_trees61.ma
	"NEW_SPRING_TREES8"                    	scenes\buildings\springfield_trees\new_spring_trees8.ma
	"NEW_SPRING_TREES9"                    	scenes\buildings\springfield_trees\new_spring_trees9.ma
	"BUSH_03"                              	scenes\buildings\bushes\bush_03.ma
	"BUSH_01"                              	scenes\buildings\bushes\bush_01.ma
	"NEW_CROWDS9"                          	scenes\buildings\crowds\new_crowds9.ma
	"NEW_CROWDS8"                          	scenes\buildings\crowds\new_crowds8.ma
	"NEW_CROWDS7"                          	scenes\buildings\crowds\new_crowds7.ma
	"NEW_CROWDS6"                          	scenes\buildings\crowds\new_crowds6.ma
	"NEW_CROWDS5"                          	scenes\buildings\crowds\new_crowds5.ma
	"NEW_CROWDS4"                          	scenes\buildings\crowds\new_crowds4.ma
	"NEW_CROWDS3"                          	scenes\buildings\crowds\new_crowds3.ma
	"NEW_CROWDS2"                          	scenes\buildings\crowds\new_crowds2.ma
	"NEW_CROWDS12"                         	scenes\buildings\crowds\new_crowds12.ma
	"NEW_CROWDS11"                         	scenes\buildings\crowds\new_crowds11.ma
	"NEW_CROWDS10"                         	scenes\buildings\crowds\new_crowds10.ma
	"NEW_CROWDS1"                          	scenes\buildings\crowds\new_crowds1.ma
	"LONGBRIDGE"                           	scenes\buildings\longbridge.ma
	"CASINO"                               	scenes\buildings\casino.ma
	"CLUBHOUSE"                            	scenes\buildings\clubhouse.ma
	"MARQUEE"                              	scenes\buildings\marquee.ma
	"SPSTARTGANTRY"                        	scenes\buildings\spstartgantry.ma
	"SPLARGEUNCOVEREDGS1_DARK"             	scenes\buildings\splargeuncoveredgs1_dark.ma
	"SPMARSHALLHUT"                        	scenes\buildings\spmarshallhut.ma
	"SPCAMPSITERVS"                        	scenes\buildings\spcampsitervs.ma
	"SPCAMPSITE1"                          	scenes\buildings\spcampsite1.ma
	"SPPITBUILDING5"                       	scenes\buildings\sppitbuilding5.ma
	"SPPITBUILDING4"                       	scenes\buildings\sppitbuilding4.ma
	"SPPITBUILDING3"                       	scenes\buildings\sppitbuilding3.ma
	"SPPITBUILDING2"                       	scenes\buildings\sppitbuilding2.ma
	"SPPITBUILDING1"                       	scenes\buildings\sppitbuilding1.ma
	"SPRACECONTROL"                        	scenes\buildings\spracecontrol.ma
	"SPCONBRIDGE"                          	scenes\buildings\spconbridge.ma
	"SPTEAMTENTS"                          	scenes\buildings\spteamtents.ma
	"SPADFRAME1"                           	scenes\buildings\spadframe1.ma
	"SPFLOODLIGHT"                         	scenes\buildings\spfloodlight.ma
	"SPSAFETYTRUCK"                        	scenes\buildings\spsafetytruck.ma
	"SPAMBULANCE"                          	scenes\buildings\spambulance.ma
	"SPADFRAME2"                           	scenes\buildings\spadframe2.ma
	"SPADFRAME"                            	scenes\buildings\spadframe.ma
	"SPTURBINE"                            	scenes\buildings\spturbine.ma
	"SPMARQUEESVARIOUS"                    	scenes\buildings\spmarqueesvarious.ma
	"SPCAMPSITE2"                          	scenes\buildings\spcampsite2.ma
	"SPRADIOPOST"                          	scenes\buildings\spradiopost.ma
	"SPMARQUEESOPEN"                       	scenes\buildings\spmarqueesopen.ma
	"SPMARQUEESCLOSED"                     	scenes\buildings\spmarqueesclosed.ma
	"PADDOCKRVS"                           	scenes\buildings\sppaddockrvs.ma
	"SPTRUCKS2"                            	scenes\buildings\sptrucks2.ma
	"SPTRUCKS"                             	scenes\buildings\sptrucks.ma
	"SPPETROLSTATION"                      	scenes\buildings\sppetrolstation.ma
	"SPTANKER"                             	scenes\buildings\sptanker.ma
	"SPLEADERBOARD"                        	scenes\buildings\spleaderboard.ma
	"SPLARGEUNCOVEREDGS1"                  	scenes\buildings\splargeuncoveredgs1.ma
	"SPMAINGS2"                            	scenes\buildings\spmaings2.ma
	"SPMAINGS1"                            	scenes\buildings\spmaings1.ma
	"SPUNCOVEREDGS"                        	scenes\buildings\spuncoveredgs.ma
	"SPUNCOVEREDGSBACK"                    	scenes\buildings\spuncoveredgsback.ma
	"SPVLARGEGS2"                          	scenes\buildings\spvlargegs2.ma
	"SPVLARGEGS1"                          	scenes\buildings\spvlargegs1.ma
	"SPHOSPITAL"                           	scenes\buildings\sphospital.ma
	"SPDISTANCEMARKERARROW"                	scenes\buildings\spdistancemarkerarrow.ma
	"SPDISTANCEMARKER150"                  	scenes\buildings\spdistancemarker150.ma
	"SPDISTANCEMARKER100"                  	scenes\buildings\spdistancemarker100.ma
	"SPDISTANCEMARKER50"                   	scenes\buildings\spdistancemarker50.ma
	"SPDISTANCEMARKER200"                  	scenes\buildings\spdistancemarker200.ma
	"SPRING2_OBJECTS"                      	
	"SPRING2_ANIMATIONS"                   	
	"LIGHTAIRCRAFT"                        	scenes\buildings\accessories\lightaircraft.ma
	"BIRD"                                 	scenes\buildings\accessories\bird.ma
	"TURBINEPROP"                          	scenes\buildings\turbineprop.ma
	"MINI_SKYDOME"                         	scenes\environment\mini_skydome.ma
	"SKYDOME"                              	scenes\environment\spskydome.ma
	"EFFECTS"                              	scenes\effects\effects.ma

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid sub-object names:


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid scene-link type names:

	"MARKER_BOARDS"

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid camera names:

	"CAMERA"
	"TURBINEPROP"
	"LIGHTAIRCRAFT"
	"BIRD"


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid light names:

	"SUNLIGHT"
	"COCKPIT"


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid Boundary type names:

	"DEFAULT"
	"STONE"


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid texture livery sets:

	"DEFAULT"


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid texture transform sets:

	"ROTOR"


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid texture names:

Key:
	A = Contains alpha
	S = Alpha is only 0 or 255
	f = Texture is filtered
	M = Texture has mipmaps
	H = Texture is high quality (16bit) texture
	L = Texture is part of a livery set
	X = Texture is shadow texture
	! = Texture is 16 colour paletted texture
	$ = Texture is alpha-paletted on PS2
	# = Texture is NOT compressed using DX compression

	Size			Type		Name												Palette filename

	128x128 	-	[  fM   !   ]	"GRAVEL_1"                              	97:94:8a:00	 (World size: 8.237617)
	512x512 	-	[ASf        ]	"SB1_TREECOMBO"                         	44:4e:3b:6f	 (World size: 44.906368)
	256x256 	-	[ASf    !   ]	"SHRUBS_512_16"                         	0d:0e:07:00	 (World size: 10.044615)
	256x128 	-	[  fM       ]	"KERB_GRASS_X_HATCH"                    	5e:53:40:00	 (World size: 25.056282)
	256x128 	-	[  fM       ]	"KERB_GRASS_2"                          	5f:53:3e:00	 (World size: 17.735567)
	256x64  	-	[  fM       ]	"SPLEADERBOARD"                         	3b:3c:39:00	 (World size: 21.450300)
	128x64  	-	[ASf        ]	"PITMEN"                                	b6:8c:8c:81	 (World size: 6.220162)
	64x64   	-	[  f    !   ]	"SPEMPIRE"                              	e8:d6:d6:00	 (World size: 3.125453)
	256x32  	-	[ASfM       ]	"SPLARGECOVEREDGS1"                     	87:79:76:db	 (World size: 62.040798)
	128x128 	-	[ASfM       ]	"SPFOOTBRIDGE"                          	6f:5f:68:d4	 (World size: 94.126976)
	64x64   	-	[ASf        ]	"SPLARGECGS1CROWD"                      	92:88:8a:c7	 (World size: 14.856820)
	64x64   	-	[ASf        ]	"SPTANKER"                              	b4:ad:b6:f4	 (World size: 7.204938)
	128x64  	-	[  fM       ]	"SPHOSPITAL"                            	b5:af:ba:00	 (World size: 25.451790)
	64x32   	-	[ASf        ]	"SPRADIOPOST"                           	47:47:47:69	 (World size: 18.472422)
	128x128 	-	[  fM       ]	"SPMARKERS"                             	b5:a7:71:00	 (World size: 5.019670)
	256x256 	-	[  fM       ]	"SPCAMPERS"                             	a8:a8:a1:00	 (World size: 61.843868)
	128x128 	-	[ASfM       ]	"SPAMBULANCE128"                        	c4:bc:bd:fc	 (World size: 9.930902)
	64x64   	-	[  fM       ]	"SPMARSHALLHUT"                         	85:85:6b:00	 (World size: 5.734019)
	64x64   	-	[ASfM       ]	"SPADFRAME"                             	83:7c:68:ab	 (World size: 8.357384)
	64x32   	-	[  f        ]	"SPADBOARDBKGRND"                       	91:4c:40:00	 (World size: 7.682814)
	64x64   	-	[  f        ]	"SPTRUCKS"                              	83:7f:83:00	 (World size: 25.349060)
	32x16   	-	[  fM       ]	"SPFLOODLIGHT"                          	87:80:79:00	 (World size: 2.031042)
	128x128 	-	[  fM     # ]	"SPCONBRIDGE"                           	7f:81:7b:00	 (World size: 46.604492)
	256x128 	-	[ASfM       ]	"SPPITBUILDINGS"                        	89:86:81:f8	 (World size: 50.904709)
	128x128 	-	[ASfM       ]	"SPSAFETYTRUCK"                         	c4:a7:3c:fc	 (World size: 10.224302)
	64x64   	-	[  fM       ]	"SPPETROLSTATION"                       	78:4c:3e:00	 (World size: 6.731589)
	64x32   	-	[ASfM       ]	"SPTURBINE"                             	6d:59:50:ba	 (World size: 6.217524)
	256x128 	-	[  fM   !   ]	"SPADS_MULTI_2"                         	9f:7f:5c:00	 (World size: 86.194809)
	128x128 	-	[ASfM       ]	"SPSTARTLIGHTS"                         	63:68:6c:db	 (World size: 4.399782)
	128x64  	-	[ASfM       ]	"GROUP5_64"                             	96:94:92:8d	 (World size: 4.843433)
	64x64   	-	[ASfM       ]	"SPTEAMTENTS"                           	cd:ac:ab:ae	 (World size: 10.839240)
	256x128 	-	[ASfM       ]	"SPRING_BUILDINGS16"                    	8d:8d:90:e2	 (World size: 56.394630)
	256x256 	-	[  fM   !   ]	"SPADS_MULTI"                           	98:95:91:00	 (World size: 82.840569)
	128x128 	-	[  fM   !   ]	"SPTRACKSPONSORS"                       	cd:c8:cb:00	 (World size: 29.021223)
	128x128 	-	[A fM       ]	"ROTOR_I"                               	e7:e7:e7:18	 (World size: 2.849674)
	64x32   	-	[ASfM   !   ]	"LITTLEAIRCRAFT"                        	b4:ae:ab:00	 (World size: 14.856501)
	512x32  	-	[  f        ]	"SPTRACKSIDE"                           	51:59:58:00	 (World size: 19.492624)
	128x128 	-	[A f        ]	"NEWFENCE"                              	21:21:21:29	 (World size: 7.702565)
	256x128 	-	[  fM   !   ]	"CONCRETE_PITLANE_GRASSED"              	5a:57:40:00	 (World size: 22.549881)
	256x128 	-	[  fM   !   ]	"CONCRETE_PITLANE"                      	7c:7a:7b:00	 (World size: 27.041927)
	256x16  	-	[  fM       ]	"TARMAC_SPRINGFIELD_V9_WL_DASH"         	70:70:70:00	 (World size: 19.419973)
	256x256 	-	[  fM       ]	"TARMAC_SPRINGFIELD_V9"                 	5a:5a:59:00	 (World size: 30.580589)
	256x16  	-	[  fM       ]	"TARMAC_SPRINGFIELD_V9_WL"              	8c:8c:8c:00	 (World size: 16.198393)
	256x16  	-	[  fM       ]	"TARMAC_SPRINGFIELD_V9_OL"              	82:67:2f:00	 (World size: 15.805396)
	256x128 	-	[  fM       ]	"STARTLINE"                             	79:79:78:00	 (World size: 8.509932)
	256x128 	-	[  fM   !   ]	"GRASS_TO_TARMAC_2"                     	58:54:3e:00	 (World size: 20.312649)
	256x256 	-	[  fM       ]	"NEW_SPRING_BANK"                       	7b:77:5a:00	 (World size: 46.187317)
	256x128 	-	[  fM   !   ]	"GRASS_TO_GRAVEL"                       	5e:5a:45:00	 (World size: 18.110561)
	128x128 	-	[  fM   !   ]	"GRASS_128X128"                         	48:47:2f:00	 (World size: 9.503525)
	256x256 	-	[  fM   !   ]	"GRASS_256"                             	61:5b:40:00	 (World size: 55.975098)
	256x256 	-	[  f      # ]	"SP_EV3"                                	b8:c8:d5:00	 (World size: 2325.033447)
	256x256 	-	[  f      # ]	"SP_EV4"                                	b2:bf:c9:00	 (World size: 2325.032715)
	256x256 	-	[  f      # ]	"SP_EV2"                                	a9:bf:db:00	 (World size: 2325.032959)
	256x256 	-	[  f      # ]	"SP_EV5"                                	9e:b0:c7:00	 (World size: 2360.591797)
	256x256 	-	[  f      # ]	"SP_EV6"                                	9e:b2:cd:00	 (World size: 2360.591553)
	256x256 	-	[  f      # ]	"SP_EV7"                                	9e:b2:ce:00	 (World size: 2325.032959)
	256x256 	-	[  f      # ]	"SP_EV8"                                	a4:b4:c8:00	 (World size: 2325.032715)
	256x256 	-	[  f      # ]	"SP_EV1"                                	b2:c6:dd:00	 (World size: 2325.032715)
	64x64   	-	[  f        ]	"MINISKY"                               	9b:98:99:00	 (World size: 4022.840332)
	32x32   	-	[A fM       ]	"CAMERA_FLARE"                          	46:46:46:46	 (World size: 1.310660)
	64x64   	-	[A fM       ]	"GRASS"                                 	1b:1b:1b:22	 (World size: 1.310660)
	64x64   	-	[A fM       ]	"HEADLIGHT_FLARE"                       	1c:1b:20:1f	 (World size: 1.310660)
	32x32   	-	[A fM       ]	"REARLIGHT_FLARE"                       	1c:1b:20:1f	 (World size: 1.310660)
	32x32   	-	[A fM       ]	"SPECULAR_SPRITE"                       	3d:3d:3d:3d	 (World size: 1.310660)
	128x128 	-	[A fM       ]	"SUN_FLARE"                             	15:10:10:12	 (World size: 1.310660)
	32x32   	-	[A fM       ]	"SPARK"                                 	2b:2b:2b:00	 (World size: 1.310660)
	256x256 	-	[  fM       ]	"TRACK_SPECULAR"                        	88:88:85:00	 (World size: 1.310660)
	128x128 	-	[A fM    $  ]	"TRACK_REFLECTION"                      	00:00:00:88	 (World size: 1.310660)
	64x64   	-	[A fM       ]	"SMOKEANDDUST"                          	d3:d1:d1:54	 (World size: 1.310660)
	64x64   	-	[A fM       ]	"TYRE_SMOKE"                            	9c:97:8c:4d	 (World size: 1.310660)
	16x16   	-	[A fM       ]	"TYRE_SKID"                             	9c:97:8c:4d	 (World size: 1.310660)
	16x16   	-	[A fM       ]	"TYRE_DENT"                             	13:11:11:41	 (World size: 1.310660)
	32x32   	-	[ASf        ]	"ANIMATED5"                             	00:00:00:14	 (World size: 2.580362)
	32x32   	-	[ASf        ]	"ANIMATED5_1"                           	00:00:00:14	 (World size: 2.580362)
	32x32   	-	[ASf        ]	"ANIMATED5_2"                           	00:00:00:12	 (World size: 2.580362)
	32x32   	-	[ASf        ]	"ANIMATED5_3"                           	00:00:00:11	 (World size: 2.580362)
	32x32   	-	[ASf        ]	"ANIMATED5_4"                           	00:00:00:13	 (World size: 2.580362)
	32x32   	-	[ASf        ]	"ANIMATED5_5"                           	00:00:00:0f	 (World size: 2.580362)

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